



22/7/10- my work process at the moment is simply to blast some tunes an doodle away at the sceen; im going to work these images into a semi-coherent adventure game, modelled in the style of a dream/nightmare. Not sure how to go about it fully, i think the game will evolve and change as i make new pieces of it so its interesting and fresh from start to finish.
I really love the personality and character that comes with “crappy” looking, spontaneous art. Like its straight out of the artists head, or sketchbook. Its also more fun for me, because i can zip by ideas quickly. I try to inspire and for me if i see something kind of crappy which i think i could make, it inspires me, im like “wow that looks great, and i think i could do something like it!” instead of “damn that must have taken hours of study and painting, i could never do that..” so i think it has a more positive effect on people.
oh yeah and asim is coding the basics of that game below here too.
11/7/10- had to get this idea down visually before the image in my head faded.
this could be the genesis of something quite brilliant
4/7/10- caffeine is a great drug. can probably live twice over in a lifetime if consumed daily, the only consequence being stained teeth
4/7/10- tomorow im snoozin on a lilo in the middle of the ocean all day.
note to self- invent the waterproof book


22/6/10- making a nice game where youre a bird and you fly around saving cats from trees..yeah its pretty gay



2/6/10- few photos here cause i dont have much new to post; currently redesigning the zombie game (after a small hiatus) to be something more unique than what’s expected.
18/5/10- this will be quick cause I’m on my phone.. No Internet here yet. Alan wake = fucking amazing. Totally hooked. The Story and game are so tightly designed it’s instantly one of my favorite games, and remedy are such a small team.. 40 people i think.

15/5/10- moved into a new appartment by the beach! so no updates lately- tho the zombie game is lookin totally kick-ass (.. ass-kick) right now, and we’re working hard. Life gets a lot more expensive when you arent mooching off your parents so il be focusing on game-design a lot more, but dont expect any defence games or kitten cannon knockoffs for a quick buck. that aint my style- im going places! …maybe the gutter





